作者: M. Dulipovici , P.N. Robillard
DOI: 10.1109/ITHET.2004.1358194
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摘要: This work presents an original approach for identifying and analyzing cognitive aspects specific to artifacts creation in the context of a senior-level project-course. We analyzed effort spent by student teams on each artifact meant two different processes carried parallel: UPEDU (unified process education) - traditional activity-role-artifact based methodology XP (extreme programming) agile methodology. For this purpose we extend notion mental model software propose consider terms physical artifact. Even though used are very different, our results show that same is as artifacts, both processes. The comparison may allow better understanding students' behavior, order designate required actions improving academic projects.