作者: Klaus Gramann , Chin-Teng Lin , Hsiang-Ting Chen , Avinash Kumar Singh
DOI: 10.1101/2020.04.21.053512
关键词:
摘要: Detecting and correcting incorrect body movements is an essential part of everyday interaction with one9s environment. The human brain has a constant monitoring system that controls adjusts our actions according to surroundings. However, when brain9s predictions about planned action do not match the sensory inputs resulting from action, cognitive conflict occurs. Much known in 1D/2D environments; however, less role movement characteristics on 3D Hence, we devised object selection task virtual reality environment test how velocity hand impact number responses. From series analyses EEG recordings synchronized motion capture, found participants9 modulated proprioception during induced prediction error negativity. Additionally, negativity originates anterior cingulate cortex itself by ballistic phase hand9s movement. These findings suggest component integrating visual proprioceptive information interactions real objects.