作者: P. Bragge , J. , Kallio , H. , Seppälä
DOI: 10.1142/S0219622017500171
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摘要: Simulated virtual realities offer a promising but currently underutilized source of data in studying cultural and demographic aspects dynamic decision-making (DDM) small groups. This study focuses on one simulated reality, clock-driven business simulation game, which is used to teach operations management. The purpose our analyze the characteristics groups, such as orientation, education, gender group size, their relationship performance real-time processed game. Our examines groups two or three employees from global manufacturing service company. We aim at shedding new light how with diverse background profiles perform units. results reveal that profile influences outcome decision-making, final result In particular, diversity, w...