作者: Christine Newman , Marcus McDonald , Sue Gregory , Helen Farley , Jennifer Harlim
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摘要: The Gartner Hype Cycle has placed virtual worlds on the climb up Slope of Enlightenment. While some authors in past have made much educational use languishing Trough Disillusionment, there been a community authors, designers and educators working to further understanding limitations affordances such technologies. It is time pool this knowledge, experience, tools practice solidify best practice, focus research development specific elements forge ahead shape third wave worlds. This paper attempts outline information while offering solutions for development.