作者: George Chen , Yang Liu , Nelson Max
DOI: 10.1016/J.IMAGE.2006.12.003
关键词:
摘要: It is known that the pure light field approach for view synthesis relies on a large number of image samples to produce anti-aliased renderings. Otherwise, insufficiency sampling needs be compensated by geometry sampling. Currently, estimation done either offline or using dedicated hardware. Our solution this dilemma based three key ideas: formal analysis equivalency between rendering and plane-based warping, multi focus imaging in camera system plane sweeping, fusion stereo. The essence our method perform necessary depth up level required minimal joint image-geometry rate off-the-shelf graphics As result, real-time achieved even if are insufficient.