作者: Hyun Joon Shin , Jehee Lee
DOI: 10.1002/CAV.V17:3/4
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摘要: Human motion is difficult to create and manipulate because of the high dimensionality spatiotemporal nature human data. Recently, use large collections captured data has added increased realism in character animation. In order make synthesis analysis tractable, we present a low-dimensional space which high-dimensional can be effectively visualized, synthesized, edited, parameterized, interpolated both spatial temporal domains. Our system allows users edit animated characters several ways: The user sketch curve on space, directly character's pose three-dimensional object or specify key poses in-between motions. Copyright © 2006 John Wiley & Sons, Ltd.