作者: Adarsh Kowdle , Dhruv Batra , Wen-Chao Chen , Tsuhan Chen
DOI: 10.1007/978-3-642-35740-4_17
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摘要: We present an interactive system to create 3D models of objects interest in their natural cluttered environments. A typical setting for modeling object involves capturing images from multiple views a multi-camera studio with mono-color screen or structured lighting. This is tedious process and cannot be applied variety objects. Moreover, general scene reconstruction algorithms fail focus on the user. In this paper, we use successful ideas cut-out literature, develop interactive-cosegmentation-based algorithm that uses scribbles user indicating foreground (object modeled) background (clutter) extract silhouettes views. Using these silhouettes, camera parameters obtained structure-from-motion, conjunction shape-from-silhouette generate texture-mapped model interest.