Systems and Methods for Generating and Sharing Video Clips of Cloud-Provisioned Games

作者: David Perry

DOI:

关键词:

摘要: Systems and methods for managing sharing of mini-games over a game cloud system include receiving request to play first executed by the system, from user. The user is enabled game, in response request, recorded video generated. A share received play. includes location indicator identifying within video. clip generated including portion defined relation identified request. shared with one or more users based on information provided

参考文章(37)
Aaron Kyle Shook, Andrew Ivory, Erik John Burckart, Mark Anthony Parazygnat, Peer to Peer Video Game Clip Sharing ,(2010)
Kyoung Il Kim, Chang Joon Park, Chang Sik Cho, Su Young Bae, Distributed server system and method for streaming game service ,(2012)
Neelakantan Sundaresan, Nicole Stewart, Steve Washington, Kirk Lanciani, Data mining system ,(2011)
William T. Parks, Jonathan Warren Webb, James Wang, Implementing computer activity-based challenges ,(2011)
Thierry Brunet De Courssou, Jean-Marie Gatto, In-room gaming ,(2006)
Stephen Nelson West, Richard Lalancette, Crowd mobile synchronization ,(2010)
Roger Daniel Wolfson, Christopher Michael Gossett, Michael Ryan Williams, Aaron David Lieberman, Stanton Hill Steward, Thomas George Gioconda, Method and apparatus for online rendering of game files ,(2011)