Color buffer and depth buffer compression

作者: Jukka-Pekka Arvo

DOI:

关键词:

摘要: In an example, a method of coding graphics data comprising plurality pixels includes performing, by processing unit (GPU), multi-sample anti-aliasing to generate one or more sample values for each pixel the pixels. The may also include determining whether comprise edge pixels, where determination comprises identifying, pixel, differing values. encoding based on determination.

参考文章(18)
Rajabali M. Koduri, Jeffrey A. Golds, Gordon M. Elder, Advanced anti-aliasing with multiple graphics processing units ,(2007)
Davide Terruzzi, Massimiliano Barone, Graphic antialiasing method and graphic system employing the method ,(2008)
Alexandre Joly, Peter Tong, David K. McAllister, Lossless frame buffer color compression ,(2010)
Philippe Beaudoin, Pierre Poulin, Dép Iro, Compressed multisampling for efficient hardware edge antialiasing graphics interface. pp. 169- 176 ,(2004)
Farhad Fouladi, Timothy J. Van Hook, Gordon Elder, Method and apparatus for compression of multi-sampled anti-aliasing color data ,(2003)
Andrew Pomianowski, Jason Yang, Konstantine Iourcha, Filtering method and apparatus for anti-aliasing ,(2009)