作者: I. Dimbwadyo-Terrer , A. Gil-Agudo , A. Segura-Fragoso , A. de los Reyes-Guzmán , F. Trincado-Alonso
DOI: 10.1155/2016/6397828
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摘要: The aim of this study was to investigate the effects a virtual reality program combined with conventional therapy in upper limb function people tetraplegia and provide data about patients' satisfaction system. Thirty-one subacute complete cervical participated study. Experimental group received 15 sessions Toyra(®) system for 5 weeks, 30 minutes/day, 3 days/week addition therapy, while control only therapy. All patients were assessed at baseline, after intervention, three-month follow-up battery clinical, functional, scales. Control showed significant improvements manual muscle test (p = 0,043, partial η (2) 0,22) evaluation. Both groups demonstrated but nonsignificant, changes their arm 4 scales used. high level This that added produces similar results compared Moreover, gaming aspects incorporated rehabilitation appear produce motivation during execution assigned tasks. trial is registered EudraCT number 2015-002157-35.