Gameplay Design Patterns for Motivation

作者: Staffan Björk , Jussi Holopainen

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摘要: This paper presents a limited exploration of how games provide motivation, using gameplay design patterns to codify the results. Based upon analysis four the patterns Progress Indicators, Player-Designed Characters, Planned Character Development, Social Status, and Player Defined Goals are expanded. In addition, the new Overlapping Closure Arcs Memorabilia introduced.

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