作者: Ayuchi Kumazaki(Yamaoka) , Akira Sakamoto , Suzuna Kobayashi , Mizuho Mouri
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摘要: This study examined the effect of violent video games on behaviors 33 female university students and what moderates or mediates this effect, using a between-subjects design with three treatment conditions: (a) playing game in which violence was highly rewarded, (b) not (c) watching movie that violent. Degree hostility feeling, negative mood, physiology indexes, inactivity were subsequently measured after participants played watched video. Each participant then had an opportunity to apply electrical current other participants, so aggressive behavior could be assessed. The results showed increased behavior, reward moderated effect. Negative mood mediated behaviors.