Pro OpenGL ES for Android

作者: Mayank Verma , Mike Smithwick

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摘要: In Pro OpenGL ES for Android, you'll find out how to harness the fullpower of ES, and design yourown 3D applications by building a fully-functional solar system model using Open GL ES! has set standard computer graphics, is an essential aspect ofAndroid development. This bookoffers everything you need know, from basic mathematical conceptstoadvanced coding techniques. You'll learn fascinating simulator! After introducing forAndroid explains basics math thenorients native Android3D libraries be inyour own games project buildusing this book.Through example project, incorporate variety graphic animation techniques into your applications. You will also discover howthe full spectrum development that awaits, with topics such as lighting, texture-mapping, modeling, shaders, blending modes, andseveral moreadvanced concepts. By time finishPro you'llhave learned allthe skills build incredible 3Dapplications, based on one most powerful 3Dlibraries available. What youll The mathematics, they are applied in library How worlds To create 2D interfaces within world develop movement implement shading, coloring, texturing differences between other toolkits simulator Who book ExperiencedAndroid programmers who want enter programming. Table Contents Introduction Our Solar System Project Generating Basic Program Getting Past Math Shading, Lighting Colors Materials Textures Animation Creating User Interface Blending Modes, Buffer Objects, Other Cool Stuff Latest Features Ray Tracing, Hidden Surfaces, Advanced Topics Appendix A: APIs

参考文章(1)
W. Schlosser, T. Schmidt-Kaler, E. F. Milone, The Earth’s Radius Challenges of Astronomy. pp. 17- 21 ,(1991) , 10.1007/978-1-4612-4434-9_4