作者: Hideo Saito , Naho Inamoto
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摘要: This paper presents a novel observation system for immersive soccer match taken by multiple video cameras at real stadium. The user sees the field model in front of his/her eyes from viewpoint through head-mounted display, while images players and ball are also rendered onto display. For geometric registration between world dynamic scene images, position is computed using only natural feature lines HMD camera image. Since it difficult to strongly calibrate that capture scene, we employ projective geometry rendering. demonstrating efficacy proposed system, matches stadium tabletop model. completely new challenge apply augmented reality event large-space.