作者: Kate Devlin
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摘要: The ultimate aim of realistic graphics is the creation images that provoke same responses a viewer would have to real scene. While research into ways rendering provides us with better and faster methods, we do not necessarily see their full effect due limitations display hardware. low dynamic range standard computer monitor requires some form mapping produce are perceptually accurate. Tone reproduction operators attempt replicate real-world luminance intensities. This paper reviews work date on tone techniques. It includes an investigation need for accurate discussion techniques date. future considered, together implications advances in