Reconsidering the avatar: From user mirror to interaction locus

作者: Kai-Mikael Jää-Aro

DOI:

关键词:

摘要: This thesis is concerned with shared virtual environmentsfor collaborative work. An important aspect of virtualenvironments the avatar, representation user inthe world. The proper design avatar has been thesubject considerable research, aimed at allowing avatarsto express as much possible human non-verbalcommunication and, it were, tie closer to thevirtual world.I will go through historical development sharedvirtual environments and how principles for avatarshave followed available technology over time. I describeearlier research on extending avatars in orderto better support collaboration spaces. thendescribe a study where pairs subjects cooperated aconstruction task, implications ofcollaborative applications VEs that can be drawn from thisstudy. In particular show used availableresources environment negotiate sharedunderstanding task. Some thesubjects had no visible avatars, but still solved task byusing itself orient themselves drawattention features environment.Following this, co-workers have designed which explicit nor usedtraditional methods navigation 3D space, ratherrelied task-oriented such asagglomerations other users or interesting objects present relevant view environment. A positionmay by several users, be“unoccupied”,merely representing potential site interaction.Based these experiences, make claim atraditional anthropomorphic neither necessary norsuffcient successful spaces, butthe contingenton specific application, some reasonable notutilising all.

参考文章(201)
Monika Büscher, Jon O’Brien, Tom Rodden, Jonathan Trevor, “He’s Behind You”: The Experience of Presence in Shared Virtual Environments Collaborative Virtual Environments. pp. 77- 98 ,(2001) , 10.1007/978-1-4471-0685-2_5
Gurminder Singh, Luis Serra, Willie Png, Hern Ng, Bricknet: A software toolkit for network-based virtual worlds Presence: Teleoperators & Virtual Environments. ,vol. 3, pp. 19- 34 ,(1994) , 10.1162/PRES.1994.3.1.19
Kai-Mikael Jää-Aro, John Bowers, New Ideas on Navigation and View Control Inspired by Cultural Applications Computer Supported Cooperative Work. pp. 151- 180 ,(2004) , 10.1007/1-85233-862-8_10
Vali Lalioti, Christophe Garcia, Frank Hasenbrink, Meet.Me@Cyberstage: towards Immersive Telepresence EGVE. pp. 90- 102 ,(1998) , 10.1007/978-3-7091-7519-4_9
Lennart E. Fahlén, Steve Benford, Viewpoints, actionpoints and spatial frames for collaborative user interfaces HCI '94 Proceedings of the conference on People and computers IX. pp. 409- 423 ,(1994)
Steve Benford, Chris Greenhalgh, Dave Snowdon, What You See Is Not What I See: Subjectivity in Virtual Environments ,(2000)
SJ Norman, S Hirtes, J Bowers, J-A Kai-Mikael, S-O Hellstrom, M Carlzon, B Lintermann, H Michael, Production Tools for Electronic Arenas: Event Management and Content Production eRENA. ,(1999)
Thomas B. Sheridan, Musings on Telepresence and Virtual Presence Presence: Teleoperators and Virtual Environments. ,vol. 1, pp. 120- 126 ,(1992) , 10.1162/PRES.1992.1.1.120