Digital Matters: Video Games and the Cultural Transcoding of Nanotechnology

作者: Colin Milburn

DOI: 10.1007/978-90-481-2834-1_7

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摘要: Virtually everywhere in contemporary discussions about the onrushing era of advanced nanotechnology, visionary scientists and technological forecasters rehearse claim that reality as such will be rendered digital by this new technoscience. As nanotech theorist John Robert Marlow writes: “The coming Age Nanotechnology might best described Digital Matter, for it a time which becomes possible to manipulate physical world much same way computer now manipulates ones zeroes on its hard drive” (Marlow 2004). Masami Hagiya, professor molecular programming at University Tokyo, suggests methods are leading us into where “designing molecules systems is like electronic computers” (Hagiya 2004: 126).

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