System and method for alias addressing during efectuation a push-to-talk service in a multiplayer gaming environment

作者: Thane Frivold , Teemu Jalava

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摘要: A client for effectuating a push-to-talk service in gaming environment includes processor capable of operating game client, where the has an associated alias address architecture and multimedia architecture. The interacts with to play electronic game. During this interaction, can then join session architecture, joining sending request including client. is routed through such that modify include forward modified based upon address.

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