System and method for optimizing 3D animation and textures

作者: Andrew D. Davie , Alexis Vuillemin , Anthony Rose

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摘要: A system and method facilitating the production, processing, Internet distribution of 3D animated movies including multipath movies. key reduction algorithm reduces keyframes associated with movie to facilitate streaming data over Internet. An animation optimization texture allows get statistical information portions object which are invisible (outside view frame), whose may thus be safely removed. If is within frame, gathers about distance size its frame. The further creation various versions from a single production process. tagged an identifier identifying target platforms media in they suitable for display. During playback, correct version selected display based on detected bandwidth and/or CPU speed. To stream content real-time present divided into upfront file files. downloaded prior playback movie. files streamed made available engine time their use.

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