作者: Richard Süselbeck , Gregor Schiele , Christian Becker , Florian Heger
DOI: 10.14279/TUJ.ECEASST.17.213
关键词:
摘要: A fundamental task in peer-to-peer-based Massively Multiuser Virtual Environments is providing all peers with a consistent view of the environment. To do so, state changes must be propagated to peers. limit resulting network traffic, existing approaches often restrict distribution change for which it relevant. The identification such known as Interest Management. Typically Management done based on so-called Areas Interest. An Area spatial area around user's avatar. If occurs inside this area, relevant and reported corresponding peer. We propose to extend approach Effect. An Area Effect specifies virtual environment that directly influenced by given change. whose intersect change's This allows us model complex arbitrary possibly dynamic influence areas. They may even affect multiple areas at once. In paper we describe our give an overview current it's implementation.