作者: Patrick Cohendet , Laurent Simon
DOI: 10.1002/JOB.460
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摘要: This contribution illustrates how a videogame firm copes in managing creativity and expression of artistic values, while meeting the constraints economics mass entertainment. The research is based on case study one largest video game studios world located Montreal, Canada. approach considers that creative units firms are communities specialists (game developers, software programmers, etc.). Each these communities, which have found fertile soil Montreal nurtures their potential, focused both exploration exploitation given domain knowledge. In order to benefit from sources creativity, integration forces implemented by managers bind together for achieving commercial successes reveal hybrid form project management combines decentralized platforms with strict time, specific space favors informal interactions. However, we suggest put forward not just harnessing units: they also generate slacks further expansion creativity. Copyright © 2007 John Wiley & Sons, Ltd.