作者: Sungyong Lee , Taegon Kim , Jimin Lee , Kyo Suh
DOI: 10.7851/KSRP.2013.19.4.177
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摘要: ABSTRACT : 3D modeling and rendering technologies are getting more attention from landscape planners architects because the virtual reality based on graphic technology could give realistic experience to simulation users boost promotional effects. The simulation, however, not only requires a lot of cost time in production, but also demands efforts distribute consumers due various computing environment them. purpose this study is suggest process for developing an interactive simulator with low-cost, which can support multi-platform functionality high quality through reviewing related current software web services. We select GIMP 2D image texturing, SketchUpfor modeling, Unity real-time rendering, Google Earth terrain considering price workability apply developed Windows, Web, Android versions test applicability Sangji-ri, Gosam-myeon, Gyeonggi-do, Korea.