ARCBALL: a user interface for specifying three-dimensional orientation using a mouse

作者: Ken Shoemake

DOI:

关键词:

摘要: Arcball is an input technique for 3-D computer graphics, using a mouse to adjust the spatial orientation of object. In Arcball, human factors and mathematical fundamentals come together exceptionally well. provides consistency between free constrained rotations any direction as axis; consistent visual feedback; kinesthetic agreement motion object rotation; interpretation position. Attention detail facilitates tasks users implementors. Users say that general-purpose rotation controller easier use than its nearest rival, Virtual Sphere. It also more powerful, simpler implement.

参考文章(12)
Tom Duff, Ken Shoemake, Matrix animation and polar decomposition graphics interface. pp. 258- 264 ,(1992)
Jeff Hultquist, A VIRTUAL TRACKBALL Graphics Gems. pp. 462- 463 ,(1990) , 10.1016/B978-0-08-050753-8.50106-6
Lawrence Christian Biedenharn, James D Louck, Angular Momentum in Quantum Physics: Theory and Application ,(1984)
Kenneth B. Evans, Peter P. Tanner, Marceli Wein, Tablet-based valuators that provide one, two, or three degrees of freedom international conference on computer graphics and interactive techniques. ,vol. 15, pp. 91- 97 ,(1981) , 10.1145/800224.806794
Stephanie Houde, Iterative design of an interface for easy 3-D direct manipulation human factors in computing systems. pp. 135- 142 ,(1992) , 10.1145/142750.142772
Jock D. Mackinlay, Stuart K. Card, George G. Robertson, Rapid controlled movement through a virtual 3D workspace Proceedings of the 17th annual conference on Computer graphics and interactive techniques - SIGGRAPH '90. ,vol. 24, pp. 171- 176 ,(1990) , 10.1145/97879.97898
Colin Ware, Steven Osborne, Exploration and virtual camera control in virtual three dimensional environments interactive 3d graphics and games. ,vol. 24, pp. 175- 183 ,(1990) , 10.1145/91385.91442
Ken Shoemake, Animating rotation with quaternion curves international conference on computer graphics and interactive techniques. ,vol. 19, pp. 245- 254 ,(1985) , 10.1145/325165.325242
Michael Chen, S. Joy Mountford, Abigail Sellen, A study in interactive 3-D rotation using 2-D control devices ACM SIGGRAPH Computer Graphics. ,vol. 22, pp. 121- 129 ,(1988) , 10.1145/378456.378497
Jakob Nielsen, Rolf Molich, Heuristic evaluation of user interfaces human factors in computing systems. pp. 249- 256 ,(1990) , 10.1145/97243.97281