作者: Nelson Zagalo , Stefan Göbel , Ana Torres , Rainer Malkewitz , Vasco Branco
DOI: 10.1007/11944577_23
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摘要: Human emotions are known to play an important role in the users' engagement, namely by activating their attention, perception and memory skills, which turn will help understand story – hopefully perceive, or rather “feel” it as entertaining experience. Despite more realistic immersive use of 3D computer graphics, multi-channel sound sophisticated input devices mainly forced game applications emotional participation users still seems a weak point most interactive games narrative systems. This paper describes methods concepts on how bring experiencing expression into storytelling In particular, Emotional Wizard is introduced, emerging module for authoring experiencing. Within INSCAPE framework, this meant improve elicited elements style, used deliberately author within integrated environment.