作者: Michael F. Cohen , Jonathan Shade , Stefan Hiller , Oliver Deussen
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摘要: We present a simple stochastic system for non-periodically tiling the plane with small set of Wang Tiles. The tiles may be filled texture, patterns, or geometry that when assembled create continuous representation. primary advantage using Tiles is once are filled, large expanses non-periodic texture (or patterns geometry) can created as needed very efficiently at runtime.Wang squares in which each edge assigned color. A valid requires all shared edges between to have matching colors. new algorithm tile runtime.Furthermore, we methods fill 2D Poisson distributions, 3D runtime much needed. leverage previous synthesis work and adapt it demonstrate how individual distributions maintain their statistical properties combined. These used generate arrangement plants other objects on terrain. show such environments rendered by pre-lighting containing geometry.We also extend definition include coding corners allow discrete overlap more than one edge. larger provides increased degrees freedom.