作者: Michael A. Kowalski , Lee Markosian , J. D. Northrup , Lubomir Bourdev , Ronen Barzel
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摘要: Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer graphics scenes in a stylized manner suggesting scene without representing it explicitly. The basic is customizable produce range effects including fur, grass trees, as we demonstrate this paper accompanying video. implemented within broader framework supports procedural stroke-based textures on polyhedral models. It renders moderately complex at multiple frames per second current workstations, provides some interframe coherence. CR