作者: Lichan Hong , A. Kaufman
DOI: 10.1109/DAGSTUHL.1997.1423109
关键词:
摘要: In this paper we study the computational-space-based (C-space-based) ray-casting algorithm for rendering curvilinear volumes. With a simple counter example, demonstrate that proposed C-space-based method may not generate results as accurately in physical space. We also analyze what needs to be improved and discuss several other issues related approach.