作者: Joseph W. Chauvin , John G. Torborg , James E. Veres , Howard Good , Michael A. Toelle
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摘要: A gsprite engine circuit reads a display list identifying image layers to be composited for display, retrieves data from an external memory, and transforms the device coordinates. The represent independently rendered graphical objects in graphics scene. can simulate motion of sequence images by performing affine transformations on layers. interface includes header blocks. enumerates gsprites as image. blocks describe transform, which used transform also provide array references or "chunks" comprising gsprite.