作者: Takuhiro Dohta
DOI:
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摘要: A game apparatus generates an image of a three-dimensional virtual space as viewed from predetermined viewpoint, object being provided in the space. Next, obtains depth value (Z value) indicating viewpoint line-of-sight direction for each pixel image. Further, detects corresponding to contour based on value. Specifically, plurality pixels are specified reference pixels. It is determined whether or not interest corresponds contour, change level differences between and