作者: C. L. Bajaj , V. Pascucci , G. Rabbiolo , D. Schikorc
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摘要: Hypervolume visualization is designed to provide simple and fully explanatory images that give comprehensive in-sights into the global structure of scalar fields any dimension. The basic idea have a dimension independent viewing system scales nicely with geometric dataset can be combined classical approaches like isocontouring animation slices nD data. One completely abandons (for core simplicity) rendering techniques, such as hidden surface removal or lighting radiosity, enhance three dimensional realism concentrate on real-time display highlight structural (topological) features no (holes, tunnels, cavities, depressions, extrema, etc.). one hand generalization direct parallel projection methods in volume rendering. To achieve efficiency (and performance graphics workstation) authors combine advantages (i) hierarchical representations hypervolume data for multiresolution (ii) generalized object space splatting texture-mapped hardware acceleration. main results paper are thus both algorithm scalable graphical user interface provides views dimension, while maintaining fundamental characteristics ease use, quick exploratory interaction.