作者: Haifa Raja Maamar , Azzedine Boukerche , Emil Petriu
关键词:
摘要: The rapid spread of wireless mobile devices and the advances communication have fueled interest about streaming 3D graphics on to be used in augmented reality based classes applications. In these types applications, a real world is mapped into virtual thin are employed navigate simulated environment (VE). evidence, one prime difficulties over consists limited resources capabilities, i.e., low processing power, storage capacity, graphics’ hardware accelerator making it very difficult for render process large complex scenes. So far, significant body work has been dedicated challenges networks-based such as performance, bandwidth limitation. On downside, few studies committed supplying partner strategies aiming at determining peer that owns correct information possesses enough send required data quickly efficiently other peers need. this paper, we propose MOSAIC, our strategy protocol streaming. MOSAIC quick discovery multiple partners, by optimizing time acquire data, avoiding unnecessary messages propagation network congestion, decreasing utilization.