作者: Marko A. Rodriguez , Peter Neubauer
DOI: 10.1002/BULT.2010.1720360610
关键词:
摘要: A graph is a data structure composed of dots (i.e. vertices) and lines edges). The can be organized into intricate arrangements. ability for to denote objects their relationships one another allow surprisingly large number things modeled as graph. From the dependencies that link software packages wood beams provide framing house, most anything has corresponding representation. However, just because it possible represent something does not necessarily mean its representation will useful. If modeler leverage plethora tools algorithms store process graphs, then such mapping worthwhile. This article explores world graphs in computing exposes situations which graphical models are beneficial.