作者: Alexander Simons , Isabell Wohlgenannt , Markus Weinmann , Stefan Fleischer
DOI: 10.1007/S11846-020-00378-0
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摘要: Human resource professionals increasingly enhance their assessment tools with game elements—a process typically referred to as “gamification”—to make them more interesting and engaging for candidates, they design use “serious games” that can support skill development. However, commercial, off-the-shelf video games are not or only rarely used screen test even though there is increasing evidence indicative of various skills professionally valuable. Using the strategy Civilization, this proof-of-concept study explores if managerial and, so, what skills. Under controlled laboratory conditions, we asked forty business students play Civilization participate in a series exercises. We find who had high scores better related problem-solving organizing planning than low scores. In addition, preliminary analysis in-game data, including players’ interactions chat messages, suggests such may be precise holistic “stealth assessments,” personality assessments.