作者: Xiao-Chen Hao , Ya-Xiao Zhang , Nan Jia , Bin Liu
DOI: 10.1007/S11277-012-0634-2
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摘要: In topology control (TC), game theory is an efficient approach to analyze the conflicting objectives of nodes enable with certain global properties in presence selfish nodes. But many existing game-based TC algorithms, every node has make others aware its changes by transmitting information repeatedly, which results much unnecessary energy waste and network lifetime reduction. To solve problem, concept virtual introduced, virtualizes process avoid repeated exchange process. addition, considering that unbalanced distribution consumption also restricts lifetime, a distributed Virtual Game-based Energy Balanced algorithm (VGEB) incomplete proposed, mathematically analyzed. The analysis show potential can converge state Nash Equilibrium, Pareto Optimal. Moreover, VGEB easily construct low complexity O(n) induced maintain connectivity, where n number network. Simulation demonstrate effectively balance nodes' consumption, greatly reduce other attractive topological features.