Systems and methods for controlling user interaction with biofeedback gaming applications

作者: Shane Dielschneider , Michael Kalyn , Regan Mandryk , Andre Doucette

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摘要: Systems and methods of controlling user interaction with an application. The systems include executing application, providing a graphical overlay coupled to the application where is configured display visualization or visual effect, measuring at least one engagement characteristic provide measured condition based on condition. Examples physiological condition, type selected, duration time spent interacting more input receiving devices, pressure exerted over devices noise level user.

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