Cashless method for a gaming system using player information

作者: Michael Saunders

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摘要: A cashless peripheral method interfacing with a gaming system. The system issues “cash-out” signal when player quits playing and receives “cash-in” desires to play game in the stack of unprinted tickets is stored interior device. ticket printer prints coded value, such as bar code, on response cash-out from reader reads amount printed ticket. If value corresponds which should have been printed, ticket-out transport delivers cashing out When inserts into device ticket-in senses insertion inserted cash-in corresponding read After reading, delivered bin, secured by means lock internally housing.