作者: Gordon Kurtenbach , George Fitzmaurice , Thomas Baudel , Bill Buxton
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摘要: An experimental GUI paradigm is presented which based on the design goals of maximizing amount screen used for application data, reducing that UI diverts visual attentions from and increasing quality input. In pursuit these goals, we integrated non-standard technologies multi-sensor tablets, toolglass, transparent components, marking menus. We describe a working prototype our new paradigm, rationale behind it experiences introducing into an existing application. Finally, presents some ot lessons learned: prototypes are useful to break barriers imposed by conventional their ideas can still be retrofitted seamlessly products. Furthermore, added functionality not measured only in terms user performance, but also interaction, allows artists create graphic vocabularies styles.