作者: Thorsten Thormählen , Elmar Eisemann , Tobias Ritschel , Christian Kurz , Hans-Peter Seidel
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摘要: JVRB, 10(2013), no. 7. - When depicting both virtual and physical worlds, the viewer's impression of presence in these worlds is strongly linked to camera motion. Plausible artist-controlled movement can substantially increase scene immersion. While motion exhibits subtle details position, rotation, and acceleration, are often missing for In this work, we analyze using signal theory. Our system allows us stylize a smooth user-defined base motion by enriching it with plausible details. A key component our is database videos filmed physical cameras. These analyzed camera-motion estimation algorithm (structure-from-motion) labeled manually specific style. By considering spectral properties location, orientation our solution learns Consequently, an arbitrary motion, defined any conventional animation package, be automatically modified according user-selected package path typically user via function curves. Another possibility obtain mixed reality capturing studio. As shown experiments, the resulting shots still fully artist-controlled, but appear richer more physically plausible.