作者: James Ashley , Jarrett Webb
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摘要: Beginning Kinect Programming with the Microsoft SDK gets you up and running developing applications for your PC using tools official SDK. You will have a working program by end of first chapter! The following chapters open secrets three-dimensional vision, skeleton tracking, audio through Kinect,and more. Examples illustrate concepts in form simple games that react to body movements. result is fun read helps learn one hottest technologies out there today. also provides building blocks ideas mashing other create art, interactive games, 3D models enhanced office automation. You'll fundamental code basic almost all applications. integrate manipulate data amazing applications.Beginning gateway into exciting world three-dimensional, real-time computer interaction. Helps proper development environment Covers basics gesture recognition, Provides examples keep engaged learning What youll Create Work streams from sensor Use skeleton-tracking Build speech-aware Develop simple, Kinect-based Learn underlying math involved programming Who this book developers who want newest coolest input device. assumes familiarity, but not expertise, WPF C#. Developers be able use their current knowledge experience stack build new types never been possible before. Most all, go beyond simply creating data-entry recapture software. Table Contents Getting Started Application Fundamentals Depth Image Processing Skeletons Advanced Skeleton Tracking Gestures Speech Beyond Basics