作者: Paul Atkinson , Violeta Holmes , Catherine McDermott
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摘要: UK and global economies need innovative graduates with cross-disciplinary knowledge skills. In order to promote innovation creativity among Chinese students ‘Be Innovative!’, an electronic engineering design themed educational challenge, was created by the British Council in China. Partnering for this project were six universities: University of Central Lancashire, Coventry University, Huddersfield, Kingston Royal College Art Sheffield Hallam University. Additional partners included National Institute Education Sciences a media partner YouKu.com. http://bcchallenge2014.wix.com/beinnovative The 2014 Challenge focused on interdisciplinary practices between design. It aimed encourage development independent research, problem-solving, teamwork management skills amongst students, while simultaneously fostering recognition as excellent provider education. The objectives to: • Give chance experience exciting nature education, • Promote top study destination creative interactive way, • Demonstrate academic research excellence universities, and • Interact schools universities nurture strategic partnerships. The issued Middle Schools Universities April 2014. Interdisciplinary teams asked combine elements develop proposals future products that would support people's wellbeing. The response excellent: 189 from 19 middle 66 26 successfully registered. Over 1000 participants 16 cities entered competition, more than 3000 5 attended promotional presentations. 416, 381 public votes received uploaded videos produced participating during preliminary stage (15 July – 18 Aug 2014). The best 50 30 qualified second, online (September-October 2014), when worked closely academics postgraduates further their ideas. Ten selected staff voting compete “Be Innovative” final Beijing 29 November 2014, streamed live millions viewers http://edu.163.com/special/liuxue/beinnovative.html. winning will visit 2015. This presentation take form brief overview Innovative’ three institutions involved, followed Q&A session where number questions arising be addressed, including: • What are main challenges running international projects at scale? • What limitations Virtual Learning Environments (in case OpenMoodle) encouraging interaction overseas what implication (long) distance learning? • To extent does success such initiatives rely goodwill close collaboration partners? • The relied heavily involved earlier incarnations similar Design Science. To disciplines change experience? • Do same differences similarities occurring appear platform? • How can learning initiative applied different currently taking place involved?