Language teaching in a mixed reality games environment

作者: David MW Powers , Richard Leibbrandt , Darius Pfitzner , Martin Luerssen , Trent Lewis

DOI: 10.1145/1389586.1389668

关键词:

摘要: How do you develop a game that is provably educational, engaging from pre-school to adult, and independently targets different language ability world experience/maturity?Our purpose teach students of German or English as Second Language in the same way baby learns First Language. Children acquire automatically without overt teaching, conjugating verbs, looking up dictionaries taking complex classes syntax morphology. They through being immersed an environment which they have learn communicate order achieve variety social personal goals.In this project we provide mixed with real toys for learner play with, simulated teacher/caregiver interact with. Whilst young children may be happy building towers bridges out wooden blocks, older adults cannot expected find motivating goals tasks tackles s/he simultaneously about his/her language, culture society.This paper explores methodology are developing control degree knowledge experience.

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