作者: Edward Angel
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摘要: Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGL and emphasizes application-based programming. Graphics Systems Models; Programming; Input Interaction; Geometric Objects Transformations; Viewing; Shading; From Vertices Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of Functions. MARKET: For all readers interested in animation using OpenGL.