Amusement Device Prize Awarding System and Method

作者: Nathan E. Weyer , Malcolm J. Harwood , James R. Stelzer

DOI:

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摘要: An amusement device that awards prizes has a display and an input device. The includes memory stores at least one electronic game system control program. plurality of play scenarios is partially skill-based. also controller operatively coupled to the memory, display. controls based upon program retrieved from inputs configured permit user selectively retrieve determine optimum series requisite moves will result in optimal achievable score for particular scenario selected scenarios.

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