作者: Mark Watson
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摘要: Abstract Framework for Specifying VR Worlds. Multiparadigm Programming. Introduction to the Agent Toolkit. Implementation of Toolkit in C++. Text-Based Spaceship Simulation: Trade Commodities and Avoid Enemy Ships. Space Simulation Implemented with 3D Graphics RenderWare. OpenGL. Game 2D Windows. Macintosh. UNIX X Ideas Programming Projects. Appendix. Annotated Bibliography. Index.