Product Placement in Video Games as a Marketing Strategy: An Attempt to Analysis in Disney Company

作者: Enrique Bigné , Inés Küster , Asunción Hernández , Torpong Suemanotham , Natalia Vila

DOI: 10.1007/978-3-8349-6854-8_1

关键词:

摘要: What is the best marketing strategy in video games? The literature not unanimous upholding strategy. Researchers investigating advertising effectiveness disagree on value of product placement games and methods firms should use with strategies. state question now must figure out dichotomy between two perspectives: to identify differences when using “traditional approaches” compared “branded entertainment approach”. approach” involves appearing as a visual object that passive, used by characters players or mentioned audio, which functions an advertisement for (Shrum, 2004). integrating proprietary character into theme plot, branded anthropomorphised (Winkler Buckner, 2006). “Branded entertainment” differs from because plot fully focused product.

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