作者: Jean-Christophe Routier , Tony Dujardin
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摘要: Since the action selection mechanism chooses next fired action, we claim that it is place where character’s behaviour defined. We propose an ASM wich able to produce believable and reusable behaviours for situated cognitive characters. It defined as a combination of several motivations. modular robust evolutions environment, hence designer task building made easier. The design NPC in MMORPG can particularly derive benefit from this ASM.