Chess robot system : a multi-disciplinary experience in automation

作者: Paulo Leitão , José Lima , José Gonçalves

DOI:

关键词:

摘要: This paper describes a chess robot system that allows remote users to play chess, using six axes anthropomorphic move pieces in the chessboard on getting commands from player and application engine. experience allowed applying concept of ’learning by doing’, involving integration multi-disciplinary skills teams.

参考文章(5)
A. Lobov, E. Lopez, J.L. Martinez Lastra, R. Tuokko, ChessRobot.net: an interactive on-line experience international conference on industrial informatics. pp. 64- 68 ,(2004) , 10.1109/INDIN.2004.1417303
Erik W. Troan, Michael K. Johnson, Linux Application Development ,(1998)
Paulo Leitão, Filipe Sousa, José Gonçalves, Sistema robotizado de xadrez Encontro Científico Robótica 2004. ,(2004)
Christopher G. Lasater, Design Patterns ,(2006)
Bjarne Stroustrup, The C++ Programming Language ,(1985)