Standing Balance Improvement Using Vibrotactile Feedback in Virtual Reality

M Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles
arXiv e-prints arXiv: 2208.09082 -arXiv: 2208.09082

1
2022
2023
Auditory Feedback to Make Walking in Virtual Reality More Accessible

M Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles
arXiv e-prints arXiv: 2208.08390 -arXiv: 2208.08390

2022
Divrsify: Break the cycle and develop vr for everyone

Tabitha C Peck , Kyla A McMullen , John Quarles
IEEE Computer Graphics and Applications 41 ( 6) 133 -142

19
2021
Reverse disability simulation in a virtual environment

Tanvir Irfan Chowdhury , Sharif Mohammad Shahnewaz Ferdous , Tabitha C Peck , John Quarles
2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 529 -530

3
2018
Mixed reality: are two hands better than one?

Aaron Kotranza , John Quarles , Benjamin Lok
31 -34

13
2006
Rapidly incorporating real objects for evaluation of engineering designs in a mixed reality environment

Xiyong Wang , Aaron Kotranza , John Quarles , Benjamin Lok
New Directions in 3D User Interfaces Workshop, IEEE Virtual Reality

9
2005
VR disability simulation reduces implicit bias towards persons with disabilities

Tanvir Irfan Chowdhury , Sharif Mohammad Shahnewaz Ferdous , John Quarles
IEEE transactions on visualization and computer graphics 27 ( 6) 3079 -3090

38
2019
Cybersickness-provoking virtual reality alters brain signals of persons with multiple sclerosis

Imtiaz Muhammad Arafat , Sharif Mohammad Shahnewaz Ferdous , John Quarles
2018 IEEE conference on virtual reality and 3D user interfaces (VR) 1 -120

31
2018
22
2016
You’re in for a bumpy ride! uneven terrain increases cybersickness while navigating with head mounted displays

Samuel Ang , John Quarles
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 428 -435

17
2022
Head tracking latency in virtual environments revisited: Do users with multiple sclerosis notice latency less?

Gayani Samaraweera , Rongkai Guo , John Quarles
IEEE transactions on visualization and computer graphics 22 ( 5) 1630 -1636

15
2015
Reduction of cybersickness in head mounted displays use: A systematic review and taxonomy of current strategies

Samuel Ang , John Quarles
Frontiers in Virtual reality 4 1027552 -1027552

12
2023
Systematic review of virtual reality in behavioral interventions for individuals with autism

Amarie Carnett , Leslie Neely , Siobhan Gardiner , Marie Kirkpatrick
Advances in Neurodevelopmental Disorders 7 ( 3) 426 -442

11
2023
A wheelchair locomotion interface in a VR disability simulation reduces implicit bias

Tanvir Irfan Chowdhury , John Quarles
IEEE Transactions on Visualization and Computer Graphics 28 ( 12) 4658 -4670

11
2021
Underwater mixed environments

Uwe Freiherr von Lukas , John Quarles , Panagiotis Kaklis , Tim Dolereit
Virtual Realities: International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers 56 -76

8
2015
LiteVR: Interpretable and Lightweight Cybersickness Detection using Explainable AI

Ripan Kumar Kundu , Rifatul Islam , John Quarles , Khaza Anuarul Hoque
2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR) 609 -619

5
2023
A cane-based 3D interface for at-home rehabilitation games

Eric Espinoza , Miguel Cantu , John Quarles
2013 1st Workshop on Virtual and Augmented Assistive Technology (VAAT) 23 -26

5
2013
You make me sick! the effect of stairs on presence, cybersickness, and perception of embodied conversational agents

Samuel Ang , Amanda Fernandez , Michael Rushforth , John Quarles
2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR) 561 -570

4
2023
Aquatic Therapy With Virtual Reality for Children With Neuromotor Needs: A Preliminary Feasibility Case Series

Raphael Costa , Sarah Richmond , Paula Geigle , John Quarles
The Journal of Aquatic Physical Therapy 28 ( 2) 10 -17

3
2020