Immersive digital games: the interfaces for next-generation e-learning?

作者: Michael D Kickmeier-Rust , Neil Peirce , Owen Conlan , Daniel Schwarz , Dominique Verpoorten

DOI: 10.1007/978-3-540-73283-9_71

关键词: Order (business)Emergent gameplayE-learning (theory)Game designGame DeveloperComputer scienceGame mechanicsTurns, rounds and time-keeping systems in gamesMultimediaVideo game design

摘要: The intrinsic motivation to play, and therefore learn, that might be provided by digital educational games teases researchers developers. However, existing often fail in their attempt compete with commercial provide successful learning. Often some learning is added or gameplay applications. Successful games, however, require merging professional game design sound pedagogical strategies, creating a new hybrid format. Moreover, methodology required allows continuously balancing gaming challenges the learner's abilities knowledge order retain an immersive experience. In this article we introduce approaches didactic design, as well framework for adaptive interventions games.

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