作者: Michael D. Kickmeier-Rust , Dietrich Albert
DOI: 10.1007/978-3-540-78139-4_8
关键词: Personalized learning 、 Field (computer science) 、 Data modeling 、 Adaptive system 、 Interoperability 、 Human–computer interaction 、 Computer science 、 Ontology (information science) 、 Adaptive learning 、 Context (language use) 、 Multimedia
摘要: There is little doubt that intelligent and adaptive educational technologies are capable of providing personalized learning experiences improving success. Current challenges for research development in this field concern, example, the design comprehensive data models systems as well interoperability reusability material across different systems. In present work we introduce an ontology model, basically developed context immersive digital games, which attempts to provide a solution existing problems resource description. On one hand, supported by separating static information from far possible. other model offers potential precise and, above all, learner-centered description latent competencies observable performance (in objects or test items).